Steve

Final render

Final render

I used UDIMs to minimize the number of shaders I had to hook up.  I ended up with 2 in total.  1 for the skin, and one for everything else. Even though I sculpted the folds, I was never  fully satisfied with them.  So I decided to try an Ncloth sim.

I used UDIMs to minimize the number of shaders I had to hook up. I ended up with 2 in total. 1 for the skin, and one for everything else. Even though I sculpted the folds, I was never fully satisfied with them. So I decided to try an Ncloth sim.

Texturing was primarily done in Subsance painter.

Texturing was primarily done in Subsance painter.

Final Zbrush sculpt.

Final Zbrush sculpt.

These were the initial sketches for the competition.  I don't know why, but I was drawn to the alien on the write.  Originally I was going to call him Gary, but that was a little too similar to Sponge Bob's pet snail:)

These were the initial sketches for the competition. I don't know why, but I was drawn to the alien on the write. Originally I was going to call him Gary, but that was a little too similar to Sponge Bob's pet snail:)

It's been a while since I've uploaded work (hopefully, I'll be more active over the next few months). There was a very cool companion character challenge (https://walnut-oatmeal-63f.notion.site/The-Extra-Mile-Companion-Character-Art-Challenge-82e22877dd054cdf8d08a79ef67bacc7) for November that I just completed the other day. It was a great way to kick off The Extra Mile 2.0, a comprehensive course developed by Pablo Munoz Gomez. I'm only two weeks in, and I've already picked up a few cool tricks and workflows.
Let me introduce Steve, a chill character who embodies "cool under pressure." He's a snail-like alien with a knack for electronics. Though Steve moves at a snail's pace—literally—there's a sharp intelligence in his eyes.
You can tell he's the sort who can fix a spaceship's hyperdrive or jury-rig a communication device out of spare parts. His species hails from the spiralling galaxy of Cepheus, where his civilization has been thriving for over 10,000 years, a testament to their resilience and ingenuity.
Steve's home planet, Gastropodia, is a lush world where slow and steady doesn't just win the race—it's a way of life. Here, evolution favoured the contemplative, the deliberate, the ones who take the time to get things right the first time. That's Steve through and through: unhurried, calm, and unbelievably skilled with anything that beeps or blinks.

Date
November 30, 2023